Summary
Mouse base class. To be implemented by specific system (ie. DirectX Mouse)
This class is useful as you remain OS independent using this common interface.
- Namespace
- SharpInputSystem
- Interfaces
-
- IDisposable
- Base Types
-
- object
- InputObject
- Derived Types
graph BT
Type-->Base0["InputObject"]
click Base0 "/sharpinputsystem/api/SharpInputSystem/InputObject"
Base0-->Base1["object"]
Type-.->Interface0["IDisposable"]
Type["Mouse"]
class Type type-node
Derived0["SWFMouse"]-->Type
click Derived0 "/sharpinputsystem/api/SharpInputSystem.SWF/SWFMouse"
Syntax
public abstract class Mouse : InputObject, IDisposable
Properties
Name | Value | Summary |
---|---|---|
Creator | InputManager |
Returns this input object's creator
Inherited from InputObject
|
DeviceID | string |
Not fully implemented yet
Inherited from InputObject
|
EventListener | IMouseListener |
Register/unregister a Mouse Listener - Only one allowed for simplicity. If broadcasting
is neccessary, just broadcast from the callback you registered.
|
IsBuffered | bool |
Get buffered mode - true is buffered, false otherwise
Inherited from InputObject
|
IsDisposed | bool |
Inherited from InputObject
|
MouseState | MouseState |
Returns the state of the mouse - is valid for both buffered and non buffered mode
|
Type | InputType |
Get the type of device
Inherited from InputObject
|
Vendor | string |
Get the vender string name
Inherited from InputObject
|
Methods
Name | Value | Summary |
---|---|---|
~InputObject |
void |
Inherited from InputObject
|
Capture |
void |
Used for updating call once per frame before checking state or to update events
Inherited from InputObject
|
Dispose |
void |
Inherited from InputObject
|
Dispose |
void |
Inherited from InputObject
|
QueryInterface |
I |
Inherited from InputObject
|